What irks me the most, I guess, is this kind of “omerta” pact in the gaming community at large that you’re not to criticize games on any kind of ground beyond fun/mechanics, and anyone actually daring to apply some real-world ethics, logic, values or objections to a particular game is quickly shot down on the accusation of being “unable to discern reality from fantasy” among other delicacies, so it seems that we’re to avoid this giant taboo of talking about, eh, human stuff in our games, and all too often I feel we’re reduced to babbling about ordinary things like “satisfying combat”, “large selection of weapons” and the latest technical feats of such or such engine. Which is all good and dandy in general and of course not all entertainment should be necessarily meaningful, but sometimes some lines are crossed that give you pause and you ask yourself “what am I doing?
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| — | Gosh - another fascinating post from Dubious Quality, quoting an email about Bulletstorm. (via ubiqwitness) |

